Chad Hollens -
Game Programmer Portfolio
ACCOMPLISHMENTS
I am a hard-working game programmer excited to continue my journey in the exciting world of game programming/design. I continuously work hard for personal growth and development. I am skilled in both Unity and Unreal Engine 5 and have completed 3 courses in C++ (Game Development, UE5 C++ The Ultimate Game Developer Course and Advance Inventory System with UE5). I have made a complex drag and drop inventory, created a "soulslike" combat system, created multiple unique physic-based obstacles in a platformer such as powerful winds and ice physics. I have designed my own platformer levels, "soulslike" levels and RPG levels. I completed a Game Jam as combat programmer with a group of around 12 people and also completed a Druid Mechanics game jam with a group of 5 working as designer and programmer. I just recently finished a course: Unreal Engine 5 PCG.
Skills
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Level Design
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Unity
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C#
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Unreal Engine
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C++
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Agile Development
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Blueprint Scripting
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Combat Programming
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Procedural Generation
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Visual Studios
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Game Design
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Java
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Github
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Game Play Programming
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Combat Design
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Leadership
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User Interface Programming
