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ACCOMPLISHMENTS

I am a hard-working game programmer excited to continue my journey in the exciting world of game programming/design.  I continuously work hard for personal growth and development.  I am skilled in both Unity and Unreal Engine 5 and have completed 3 courses in C++ (Game Development, UE5 C++ The Ultimate Game Developer Course and Advance Inventory System with UE5).  I have made a complex drag and drop inventory, created a "soulslike" combat system, created multiple unique physic-based obstacles in a platformer such as powerful winds and ice physics.  I have designed my own platformer levels, "soulslike" levels and RPG levels.  I completed a Game Jam as combat programmer with a group of around 12 people and also completed a Druid Mechanics game jam with a group of 5 working as designer and programmer.  I just recently finished a course: Unreal Engine 5 PCG. 

Skills

  • Level Design

  • Unity 

  • C#

  • Unreal Engine 

  • C++ 

  • Agile Development

  • Blueprint Scripting 

  • Combat Programming

  • Procedural Generation​

  • Visual Studios

  • Game Design

  • Java

  • Github

  • Game Play Programming

  • Combat Design

  • Leadership

  • User Interface Programming

Chad Hollens

Game Programmer Portfolio

©2025 by Chad Hollens

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